Skip to content
Candy Archer
Google Play

Arcade action on Google Play

Candy Archer

A one finger archer game for phones. Drag to dodge and she shoots on her own.

Get it on Google Play
  • 15 candy maps
  • 18 powers
  • Plays offline

No account or sign-in needed.

Drag anywhere on the board, or use the arrow keys, to move the archer. She aims and shoots on her own.

Try it: drag on the board.

Sound familiar?

Most phone shooters ask for more than a bus ride gives.

Three reasons a run gets closed before it ends.

  • I only have one hand to spare.

    The other one is holding the rail, the coffee or the bag. Two thumbs on the glass is not an option.

  • The run never gets anywhere.

    Wave after wave with nothing to hold out for, so it gets closed halfway and never finished.

  • No signal, and it still wants a sign-in.

    Underground or out of range, the game will not start without an account.

One finger. Six minutes. No sign-in.

Each answer carries the icon of the complaint it settles.

  • One thumb runs the whole fight.

    Drag to dodge and she does the aiming. Thumb side, flash level, bigger touch targets and slower spawns are all yours to set.

  • Hold out six minutes and the General lands.

    A map takes 6 minutes and ends in a boss: General Flapjack.

  • Plays offline. No account, no sign-in.

    No signal is fine: it plays offline with no account or sign-in.

One thumb runs the whole fight.

Drag to dodge and she does the aiming. Thumb side, flash level, bigger touch targets and slower spawns are all yours to set.

Power pick

Pick one of three. Each one shows what it adds.

The Power Book holds 18 powers. At the start of every level, three are offered, each shown with its numbers.

Triple shot is in play below. Tap another card to swap it.

In play Triple shot

How a run goes

One run, from the first step to the General.

  1. Step 1: Start a map

    Each map has its own spawns and hazards.

  2. Step 2: Drag and dodge

    Hit shapes match what you see, so a close dodge is a real one.

  3. Step 3: Pick one of three

    Three offers at the start of every level, each with its numbers.

  4. Step 4: Thaw and burst

    Thaw the frozen foes, set off the Jam Jars, hold out.

  5. Step 5: The map ends in a boss

    General Flapjack comes down onto the stage.

Fifteen candy maps

Each with its own spawns and hazards.

  • Gumdrop Hills
  • Licorice Ridge
  • Marshmallow Flats
  • Toffee Mine

Pricing

The game on Google Play. One payment if you want the Candy Pass.

Candy Archer

The game

Live on Google Play now.

  • All fifteen candy maps
  • Every power in the Power Book
  • The Jam Jars and General Flapjack
Get it on Google Play

Optional

Candy Pass

One payment, no subscription. Google Play shows its price before you buy.

  • Carry two powers you have already earned into the start of the next run
  • Twelve frosting looks for the archer, from pistachio swirl to licorice stripe
Get it on Google Play

Questions

Plain answers before you install.

What people ask about a one finger archer game.

Get it on Google Play
How do the controls work?

Drag anywhere on the screen to move and dodge. Aiming and firing are hers, so one finger runs the whole fight.

When does the boss come?

A map takes 6 minutes and ends in a boss: General Flapjack.

How do powers work?

At the start of every level you are offered three powers, each shown with its numbers, and you pick one. The Power Book holds 18.

Do I need an account or a connection?

No. Candy Archer plays offline with no account or sign-in.

Tap play and you are moving in two seconds.

No sign-in and nothing to wait for. Drag, dodge and pick your powers.

Get it on Google Play

On Google Play. Plays offline, no sign-in.

A game from